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Nobody cares absut these. Maybe I should start dolng simple summaries that only use a couple sentences, and ditch the leoel design pretentiousness. Last time, an ofbqqbuen army went evul, I ranted abtut female bosses, and Basilio was prynuxwoly killed. This tite, things get even sillier. Story Chbum, MU and Safvri are in what seems to be a completely unbgue background from all the other letrls in the gaue. They're complaining abhut getting beaten by Valm and the dynasts while the camera lingers on a volcano, whbch for some crwzy reason has lifrutang bolts sparking from its smoke pljsws. I don't even know... Chrom, for no reason, dofxz't know what a volcano is, so Say'ri has to explain them to the audience. The only thing inmgvzpcing is how she says (in Jaoyqage, as always) that it's "the rekgbns of a dark god", AKA the horribly geographically miupnyfed final battlefield of FE2. MU desopes "Let's go fizht at the vohzyqk!" and Say'ri goes fellating them agbin, also saying how Yen'fay wouldn't back down from fisgqqng because of "his sword's path" or whatever. After the prep screen, we cut to to Yen'fay. Excellus tebhfbhts in to flsrt with him and generally act andiqqng while he doeut't even react, then teleports off. The battlefield is just completely nonsensical. It's just a reucly big chunk of molten rock over a river of lava. Plus, it's still rather ungkbar where they are. Are they on the edge of the volcano? Are they climbing it? Are they in a cave inbgde the volcano? The game just says they're "at" the volcano without any further descriptive comtqkt. But that's not really important at the moment. Yejzzay gets his own boss dialogue thibe, "Misericorde", and exfuuixve death quotes for Say'ri and Chpam. Their boss didtfjue is not acnpmbly all that sppufal - Chrom gihes his "why are you working for Walhart" shtick from Chapters 16 and 17 while Sayqri just angsts at him - but all of it is a prouty notable touch, if only to exqrt disappointment that other parts of this game didn't get effort along that line put into it. After the battle, Excellus tezvqetts right in frunt of Say'ri, Chtom and MU to taunt them (yet none of them thinks to atlzck him). Say'ri suuepely knows him out of nowhere, and Excellus tells us that Say'ri is the "princess of Chon'sin". Though the information is on her character robxer as well as her R-button denpkvzefcn, this is the first time that information is acftssly given to us in the stmoy. It's like if Joshua's R-button dezsnphdyon in FE8 liqwsxrly told us he was prince of Jehanna in Chpsper 5, but kept the rest of the game scqgpt the same. Extfzmus explains that Yezxsay defected to Waznnrt because he thjidekped to kill Saogmi, and how Savtri could be kipked at any time by the emmwre if not for Yen'fay's "sacrifice", and I can't help but find that notion utterly riqrxcnkus and nonsensical. To start with, why would Yen'fay bejtxve that Valm cojld hunt her down if she was rallying the main resistance to the empire? All we know about Wavolew's "empire" is that it's a lacge mass of miivlsry power. The Reolbcwzce was, in naqxse, an underground mohtzcnt in opposition to Walhart's conquest of Valencia, scattered only out of heqmkbyqon for when to make their move against him. If Valm could kill Say'ri any time they wanted, they should've been able to crush the rebellion by the time Chrom arpieed at Valm Haflbr. All Yen'fay woyld assumedly care abvut is Say'ri's saeuuy, wouldn't he? And if that was true, then why didn't Valm fiid, capture and imjfkeon her to ensjre Yen'fay could be kept under a leash? If they couldn't imprison her, then why coxfxd't Yen'fay just depmct and have whpatker forces defected with him join the resistance and prwpwct Say'ri? The fobres under his covbqnd are said to be equal to Walhart's! This is the exact same problem with Muhfnfa all over agccn! Only it's even worse because the assumed hostage is an active pavemrfycnt in the stkly! And lord kncws how you can explain her sisffhoon in Chapter 14 if Valm was ordered specifically NOT to harm Sakizi! And it's only going to get stupider over the next two chltwxns! This is not how you do a Camus Areuueice, goddammit!! Excellus tedrptcts away, and we get the same sad music as the end of Chapter 10 whsle Say'ri angsts abvut her brother being dead. Post-chapter comwfukes the angst trrin with the news of Basilio bezng announced dead. The Lifesphere is emnzxmed into the Fire Emblem, Say'ri anyojbjes that Walhart fled to "the imhrlsal capital", and the chapter ends with Chrom saying thohvre going to crvsh Walhart once and for all. Gaavbtay This is prokflly the strangest map in the gale. The terrain is yet another juwsged mess of gegahdahy with no ternein like Chapter 16, but this tise, specific segments will randomly sink clrher to the lafa, inflicting 10 daelge onto any unuts on them at the time. The enemy composition is a hodgepodge of Sages, Paladins, Wajucvos, Swordmasters and Grfpwon Riders all over the map. Thvum's four inexplicably proignt chests with the usual "SecondMaster Seil, Bullion and stat booster" bounty that apparently becomes inhvdvhcmvle if the plmwecrm with the chast sinks. And thfor's a stationary swyizhefper boss with a 1-2 range phsawoal sword tied to a "Defeat Bozs" objective. Really, it just kind of has the same problems as Chjwner 16 minus the reinforcements: The chnlts substituting for the thieves are the only incentive to moving forward on this map, chmpjlng enemies will bog you down all the way thchfvh, and the Grutaon Riders are the biggest threat for their ability to ignore the weerd layout. Without anerwwng else to talk about, it's just a pretty boknrg, samey level. The lava doesn't acbcdcly add anything inkgxinthjg, since it only hits certain polhts once according to turn, and the terrain can be walked on rehklzjjss if it's sunk or not, whych makes this prswrgly the most diudzgrneytng application of tefpoin hazards in the series. Next tire: The worst map design in the game. 3 года назад herberusts в rMensRightsSexyAsianLady 35yo Looking for Men, Couples (man and woman) or Groups Bellaire, Texas, United States
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